
Using this to ambush an attacker can be an effective tactic, however it should be used sparingly as ambushes only work if they are unexpected!Īdvanced players can shoot the hook at the ground, and then immediately let go as soon as the hook starts to pull you. Switching weapons while the hook is attached will allow you to hang off walls and fire, however you will be vulnerable as you will be unable to move, doing your best impression of a turret. The hook can be attached to players to do a constant stream of damage however this will leave you vulnerable to the player you are attached to. Once attached, the hook will pull you in at a very high speed. Holding down the fire button will shoot the hook, where it will fly straight forward until it hits a wall. GRAPPLING HOOKThe grappling hook, accessed via the weapon wheel or by pressing the key bound to the Axe, is more utility than weapon than most options in your armory. Quake multiplayer and Threewave CTF have always been intertwined, and now the mod that started it all is now available for free in the enhanced Quake re-release Threewave CTF would be released officially as a part of Quake II, and the Quake III version of the mod would bring in new flag-based game modes and maps that would later make their way into Quake Live.

Over the course of many updates, and eventually a QuakeWorld version, Threewave CTF would go on make Capture the Flag a household name in multiplayer game modes, and even spawn websites that exclusively covered Capture the Flag modes in games. It caught on fire immediately and built a large fanbase of players looking for a deeper alternative to deathmatch. While a little bit of imagination was required, this didn’t hurt the mod’s reception at all. Keys were used in place of flags, and the grappling hook was an axe that fired a Vore ball. Matches took place on the single player levels modified to create bases. The mod back then was simple, and remixed existing game content to create something new.

Threewave CTF was first released in October of 1996 by Zoid Kirsch. A BRIEF HISTORYFor all those scholarly Rangers out there, here's a brief history.
